How to Become a Professional Gun Designer

How to Become a Professional Gun Designer

– So if … someone came to you and they’re like,
“I’m gonna design a gun, and I’ve got this great idea.” – Ah, I would tell them to sit
down until the feeling goes away. Hi guys, thanks for tuning in to another
video on I’m Ian McCollum, … first off, I apologise, my voice
is a little bit rough, I’m recovering from a cold here, but today I want to talk about a question
that I get asked on a pretty regular basis. And I have been asked for
years now on a regular basis. About five years ago I wrote a blog post on talking about this subject, but I continue to get asked and I think it’s
worth taking a few minutes to discuss today. And that question is some variation on,
“Hey Ian, I’m in high school, or I’m in college, and I really like guns and shooting, and I want to get
into gun design or gun manufacture as a profession. Like, that’s what I want to do with my life,
how should I go about doing it?” And right off the bat I’m gonna divide my answer into
two separate answers for two different groups of people. So I would first ask, are you the sort of person
who really enjoys doing stuff with your hands? Building stuff, making stuff, fixing stuff. And I don’t
mean, … this isn’t the idea of like, “I like to build ARs.” No, that’s assembling parts and there’s
no real mechanical skill required. This is more along the lines of do you like to
build AKs from flats, where you have to do some mechanical bending and some heat
treating and use a press and hammer rivets, and actual skill-requiring mechanical processes. Do you like tinkering on cars? Not bolting
on some extra high beams on a Jeep, but, say, pulling an engine out
and re-boring it, things like that. If that is you, I would suggest, I would recommend, that you
not go for a specific education in firearms or gunsmithing. And I say that because that sort of
education is limiting, it’s narrow in scope, and it doesn’t apply itself necessarily
very well to professions outside of guns. So the reality of the matter is if you are
working for a company making guns, what you are probably doing is running a CNC machine
making parts. And they just happen to be gun parts. If you don’t like actually making parts,
whether they be for guns or for something else, you’re probably not going to enjoy that work. And I know this first-hand because I spent six or
eight months getting a CNC operators certificate specifically to make guns, and
discovered I don’t really like that process. I like the gun part, but I don’t really
enjoy the parts manufacturing process. And that’s most of what that job entails. So if you do enjoy that process, what I think you
ought to do is find your local community college and get yourself an education in … generalised
machining, whether it be welding, casting, CNC, manual machines,
ideally all four of those. That will both give you the skills required
to work for any proper gun company. You know a company that’s manufacturing guns, they’re not really going out looking for, you
know, graduates of a gunsmithing school. They’re looking for talented machine operators,
because that’s what most of the work involves. In addition, having that sort of more generalised education
will allow you a tremendously larger number of opportunities should you discover that you don’t like guns as
much as you thought you did. Or should the economy take a downturn and you lose your job, or should
you simply not be able to find a job in the firearms business where you live or where you want to live. I think it’s a much safer way to go, and that’s
what I would strongly recommend to anyone. Look into Mike Rowe, what he says
about the actual hands-on skills, I think is very wise and
tremendously valuable today. So, and by the way, … like I have first-hand experience
in this additionally, in that when I went to university I spent my first two years studying
aeronautical and astronautical engineering, because I had this notion that I wanted
to build airplanes or better yet, spacecraft. And it took me two years of going through that to really
recognise that aeronautical engineers don’t build aircraft. Now I had this notion of like,
“Ah, I want to build a World War One airplane, so like you sketch it out, and then you go make some
parts, and you put them together, and then you fly it.” The reality is aeronautical engineering involves
doing a tremendous amount of calculus. It just happens to be calculus applied to airplanes. Same thing with making guns. What
you do is actually machining parts. They just happen to be parts for guns instead
of for aircraft or cars or any other industry. Now if you are the kind of person, perhaps like
me, who discovered that this whole hands-on manufacturing thing just
isn’t really your cup of tea, My suggestion is find yourself a
profession that has nothing to do with guns. Find something else that you
enjoy and that you’re good at. Doesn’t necessarily have to be something
that you’re totally passionate about, just needs to be something that you’ll be happy
doing, and that can earn you a decent living. And then get into gun making or gun designing
as a hobby. Because if you do this as a hobby there’s no pressure on it. If you
decide you don’t like it, no big deal. You can take up butterfly collecting or scuba diving or
mountaineering or anything else and you’re none the worse off. If you decide you do like it, it’s something
that you can start to engage a little bit more, spend more and more of your
time at as it actually allows. If you do this for a profession, and you’re often
put in a position where you’ve got a big project, and if it doesn’t work out you’re
seriously screwed financially. Like you have a tremendous
amount invested in a project. And you can see this if you look at some of the
people who have designed their own firearms. Like every once in a while it works out, but much
more of the time someone invests all of their savings and all of their time and a tremendous amount of their
soul into a project only to find it failed commercially. And … like I wouldn’t want
anyone to be in that position. The people that I know personally who have
successfully manufactured, say, reproduction firearms, or even just totally custom firearms,
making stuff that they like for themselves, not all of them, but most of them
have entirely different professions. And they do gun manufacturing, or gun building,
or gun designing on the side as a hobby. Often they do it after they retire,
but that’s because they’re older. But regardless, they’re not relying on … the
gun industry to provide their primary income. And I think that is a much
wiser way to go about this. In particular the people who are out
there who have really great gun collections, some of them, admittedly,
are in the firearms business, but a lot of them are in completely unrelated
professions that make a really good amount of money, and give them the freedom to buy up all
the really cool guns and the machine guns (if that’s what they’re into) that they want to have.
Lawyers, doctors, engineers, that sort of thing. So, … I suppose that’s pretty much my advice. If you really like hands-on stuff, don’t go into gunsmithing,
go into machining. That will give you far more options and doesn’t limit you in the
gunsmithing trades really at all. Unless you’re talking about like the top-of-the-line
German or English professional gunsmiths, in which case get your machining background first, then
do that once … you’re sure that it’s a good idea for you. And if you don’t like that part, the hands-on mass-production,
spending eight hours a day at a CNC lathe or a manual mill, then find yourself a different job that’ll pay well,
that you don’t mind doing, that you’re good at, and use your income from
that to fund a hobby in firearms. So, hopefully that is of some help to those of you
who are out there who are at that point in your life in high school, or college, or, you know,
re-educating yourselves in a new career field. Hopefully that’s helpful to you
in planning a path forward. I wish you all the very best and good luck.

100 thoughts on “How to Become a Professional Gun Designer”

  1. There are some major things to know here. A gun maker is not usually a gun designer. A gun designer is usually a gun maker by default, because there is no money in it for most people. A gun designer would be better served learning all types of design, and learning how to get a job designing anything, instead of just guns. A gun designer that wants to start their own business will also have to learn to be a professional machinist as well as a mechanical engineer. Engineering is generally just design, and design is NOT hands on. If you become a test engineer, you don't design guns, only ways to break them.

  2. Good and wise words, for everything…. There is also the business aspect behind it! I can cook food, but I couldn't run a restaurant.

  3. The recommendation was definitely sound but the video is titled "How to Become a Professional Gun Designer", maybe you should tittle it "Should you Become a Professional Gun Designer".

  4. My goal is simple:
    I will work at a normal engineering job.
    On the side, I will do what Arnie Boberg did: Design and manufacture unique guns and then sell the designs to bigger companies to get a nice payout so I no longer have to deal with manufacturing.

  5. So much truth and reality in this video.. And I would add that You can insert ANY craft, skill or trade into that first category..
    And the really sad irony is that so many people that build really cool things like fancy guns, cannot afford to buy the very things they make.

  6. John M. Browning was a gun designer. So was Eugene Stoner, Kalashnikov, etc. Running a CNC machine is not being a gun designer. Being a gunsmith is not a gun designer. Being a gun collector is not a gun designer.

    That said, your advice to find a successful career and then taking up gun design as a hobby is wise.

  7. Taurus has moved to Bainbridge GA where I am and they are supporting the tech school here to do the manufacturing technology courses to get folks trained to do the kind of things they do to build guns here.

  8. Although I was not considering such at all, this video gave me a good life lesson. I don't have to be so obsessed to have what I like as my job. I can do what I am good at to earn my income, and do what I like as a hobby. That is not a compromise, that is more freeing pressure off on doing what I like, making it more enjoyable.

  9. I went to Colorado School of Trades. My roommate was a machinist before he enrolled to become a gunsmith. Let me tell you, he was light years ahead of everybody else!

  10. I basically just want to tinker with blowback sub-guns in the garage, with all of the legal certifications and paperwork of course.
    It should be said that so long as you don't make an NFA firearm, you can design and build whatever you want in your garage. (local laws may vary)

  11. Honestly, with the only real advancements in firearms design being in new materials and integrating them perhaps the only place to be on the 'front line' of innovation would be suppressor design (the cost markup on those are great) or perhaps new fabrication methods to redesign high stress parts using what they are calling 'adaptive learning' or 'deep learning' programs to optimize components…triggers/firing mechanisms are one area that is ripe for redesign.

  12. If you don't think you'd like designing or machining non-gun widgets, you probably won't like doing the same for guns. In the software world, the equivalent is video games. If your only motivation to pursue a career in software is because you like video games, don't do it.

  13. I do ilustration "mostly pixel game assets" for a living, I like do like guns so I made a lot of gun models for pixel games. Since Im the only one in my workplace that actually understood how guns works and knows how they look (basically the only one that could design a normal looking gun instead of a fantasy one) Im appointed to make weapon assets for pixel games and I like it.

  14. Your advice is sound! Another way to go is Mechanical Engineering and Physics… that leaves your doors of choice wide open!

  15. I'll second this. I work as a gunsmith for a major manufacturer doing warranty repair. My position required a certificate or degree in gunsmithing or a certificate or degree in machining plus 5 years experience in the firearm industry. I don't get to build guns in my job just fix them, whatever I get to build is on my own time and that aspect I consider a hobby and would have been much better suited with a general machining education. Generally Smith's don't get paid well and our skills are not easily transferable to other sectors if layoffs happen.

  16. I'm a gun designer in the UK. I studied electronic and electrical engineering and went on to have various unrelated jobs. As soon as I left university I started teaching myself CAD design and wanted to start my own company manufacturing paintball guns (it was a big hobby of mine). I saved up money and ended up manufacturing a paintball accessory made using injection moulding in China. It tanked. I then joined the Navy as a Weapons Engineering Officer, thinking I would maybe end up in weapons design/manufacture. That was maybe possible 15 years down the line if you brown nosed the right people and got super lucky. I decided to leave and finally get a job in the firearms industry. I put my notice in and went to a shooting show. I begged everyone for a job and finally found one.
    In the 2 years I've been working I've managed to design a variety of things including air guns, silencers, shotguns and pistols. Some have been manufactured and sold, others are in the pipeline.

    My advice for anyone wanting to get into gun design is like Ian said, do it as a hobby first. Self learn CAD then sit at home and start drawing. Whether its a new foregrip or a full auto pistol, if you get that model made you can start thinking about manufacturing. Look at how you would make the parts, what machines you need, how to improve on the design. Look at how you would assemble it, what it would sell for after distribution/taxes/transport, is there even a market for it? Learn these things and you can approach any company with confidence and more than likely they will be impressed with what you accomplished on your own.

    It takes time, dedication and luck, but it is possible.

    p.s the pay is low compared to other engineering jobs (in the UK at least)

  17. Study milling, machinning, welding, stamping and 3D design (Catia or Autocad), get a job. Speciallize on the area of your work. If machinning, further develop your skills and study CNC, if welding, programming MIG robots would be great, if stamping, mold tools design would help.
    Eventually, your skills and background will be interesting for the weapons manufactorer you choose. So will be able to colaborate with their operation anyhow.

  18. That what Ian said you can take generally when you are on the way to find your mainjob.Here in germany you need 3 Years to learn a link for interested people-oh shit i forgott you americans just speak english… hmm a little joke…

  19. I too learned this first hand when I attended Murray State College of Gunsmithing for a summer class in basic lathe. I borrowed all my tools from a local gunsmith in Houston and shortly after I got back he went out of business. He told me flat out "theres no fortune to be had in trigger jobs and not a big enough market for the more custom work in gunsmithing. It's more a labor of love than a career." The program was awesome and most of the attendees were older retired folks. I was an 18 year old who was on a fast track to be a CNC operator. Man I'm glad I went a different route

  20. C.A.D. is more design oriented than C.N.C. What you were referring to was more fabrication oriented. Fabrication and design, not the same.

  21. Thanks Ian, that's a nice logical way of going about it. I'm 21 and I've been looking into CNC or machining recently.

  22. I'm a machinist!
    Notice me Ian-pai!!

    But for real be a machinist if you want to make guns. You learn about how to "produce" things and how to get from blocks of steel and aluminum to finished products.

    Still gets me giddy… Almost as much as making guns.

  23. I have invested a lot of money into my OpenTop Project for the 10/22 and approximately thousand hours within the last 2 1/2 years to make it as good as possible, and I am just a few months before mass production. It will take another 2-3 years to see if this will really work out commercially or not, so Ian is 100% right. Reducing the "real" work and go full risk on something like this would be just stupid.

    The really positive thing is the ridiculous amount of new skills and contacts you get because of a commercial project, even if it doesn't work out commercially. You also start to think completely different, which brings your future designs to a better level right from the beginning. My next project will be a fun project for sure, because the main advantage of hobbyists is freedom, they can build whatever they want, as innovative as they want, which is something that manufacturers can't do.

  24. i am a trained metal cutting mechanic and also have my bachelor in international retail management in the near future. i want to design guns :O

  25. Hi Ian, just saw an antique shop near me has berthier clips for sale. Let me know if you need some.! He wants twenty euro each BTW.

  26. Consider the following:

    The first successful aircraft designers and builders got their experience working on bicycles.
    The first aircraft mechanic in aviation history who built the engine needed for the Wright Flyer was just a bicycle mechanic.

  27. One caution is dont turn your hobby into a full time profession, in alot of cases it basically ruins the hobby..before i got my current job i like cars and guns now that i work on cars all day i really dont want to work on another one. My 68 mustang is one exception as its a restoration and not strictly mechanical.

  28. Great video, I started as a machinist apprentice years ago and transitioned into gunsmithing. Very well explained how the two industries share many aspects.

  29. If you want to get down on brass tacks, drafting is the go to skill to learn, it can somewhat temper your expectations on the design. There are unnecessary stuffs ive seen in some texts though.3d modeling is a convenience, although it would certainly help immensely if you're prototyping with 3d printers.

    That being said I have a hot take. The forefront of weapons dev as of now is not really about the design. Most of the time it is about the materials that are economical, durable and light (materials science), probably because any problems relating to mechanisms is somewhat uncommon now. Machining is 'flexible'. Then the design comes into play, where it should take advantage of materials strength and avoid weaknesses, also it will be optimised for production. So my opinion is, design, since it is malleable, it usually takes a backseat.

    Tldr learn about the materials available for guns. Design is often backseat for this.

  30. A great eye opener for me in the 80's, with such wild and crazy guns on the market like the Calico, Viking SMG, Mossberg Bullpup shotgun, Street Sweeper, AMT Automag, etc., was reading Guns and Ammo and seeing how many gun companies were going bankrupt or were in financial distress. Keep in mind, this is before assault rifle bans, and after much of the 1968 Gun Control Act had been repealed. In High School, I was writing a paper addressing gun control, and was shocked how few people were employed in the business. Some shops consisted of a single craftsman. I agree with Ian, and there's a lot you can channel machinist skills into.

  31. Thanks Ian. For some time now – since I find it hard to believe that someone can make a living being a YouTube Video Maker, I've wondered what your Day Job was. At one point in time I just assumed you were an armorer. In the Marines where I was in Ordnance School as a 2131, Artillery Weapons Repair we knew a bunch of guys from the 2111 Infantry Weapons Repair school.

    It's funny how we drift into things. There being no jobs in the field when I finished my History MA I was a ME for a while until I got into Computer Programming, which led to an actual job and the end of my academic career at 13 years. I've always considered myself extremely fortunate to be able to make that transition. When I retired I was a Sys Admin.

    And one of my favorite parts of your videos – is the intelligence of the other people watching them. I doubt seriously I've encountered another Channel with as intelligent a fan base.

    Two links I picked up from the comments

    What a CNC is

    An Austrian Trade School with the courses it teaches.

    Makes me wish I was young again and had my whole life ahead of me … So much to learn. So much to know.

  32. As a Master of engineering student, I completely agree with your philosophy. It's like asking "How do I become an inventor / millionaire / president?"

  33. randomly went to robototechnics
    it was 5 years of pure theoretical maths and programming and controllers with zero practical skills

  34. What if you want to design Class 3 firearms? I know there are a ton of restrictions regarding the design and manufacture of fully automatic firearms. Always wondered how you can do it legally.

  35. I am now in mechanical engineering school and some of my hobbies are designing guns, aircraft and mechanisms to solve certain problems and making fictional props.

    I shared this video with a friend who hasn't made up his mind yet.

  36. Pretty much on the money. Whenever people ask me how to get into the industry, how to be a gunsmith or a gun designer I give them roughly the same advice Ian gave, to start slow, do other things, then ease in if it works for you and if it doesn't then that's ok too because I certainly need more clients. When they point out the fact that I was the only full time gunsmith in a major southern US city or that I have clippings from magazines next to machine oil stained sketches next to photos of bars of metal like baby photos on my wall, I just go with the line we attribute to Mozart, "Yes, but I never asked anyone how."

  37. Don't forget about ME or Industrial Technology, I think it's an overlooked degree myself (I'm a licensed ME, so I opted for the full blown BS, but picked up a lot of ME tech stuff in the real world). Lighter on the math, heavier on the hands on. Should learn enough math to size components and enough machining to know what processes need to be done to make said parts. Regardless of what training or education one has, actually running machine tools to manufacture parts is as much an art as anything, so get out there and start making mistakes. Because no matter how much you know about HOW it should be done, it doesn't mean you can do it well.

  38. "Much more of the time, someone invests all of their savings and all of their time, and a tremendous amount of their soul into a project…"

    …and then a couple decades later it shows up on this channel. 😛

  39. Don’t make your job something you love-you will learn to hate it. A job is a job
    It’s like if u make a song u love your morning alarm
    Slowly but surely you start to hate it

  40. The thing about becoming a "gun designer" is that firearms have pretty much been developed to their fullest mechanical potential. Anything that you think is innovative or new most likely is not and has probably even failed miserably as a design in the past. As you may have already discovered, the U.S. military is looking for a replacement for their AR style rifles and they're looking at a specific caliber: the 6.8. Rightly so; it strikes a healthy balance between the 7.62 and the 5.56. But still, the basic mechanical operation of the firearm is the same. Where I think innovation could lie is within the integration of all the modular systems in modern rifles. A selector lever that controls not only the fire mode of the weapon, but also the mode of the optic would be optimal. In other words, when you're in semiautomatic mode, the optic is zoomed, and when you're in fully automatic mode (or binary mode for civilians), the optic is at 1x with a red dot. For the suppressor, it could be arranged in an L-shape that travels backwards above the end of the barrel, reducing the overall length.

  41. So you want to be a gun designer? Convince me that what you made I can trust my life to in dust/snow/rain/heat/cold with a probability of failure smaller than 0.0001, and what you made is substantially better than what everyone else is already making. Oh yeah, and I prefer to not pay more than what I can buy a mass produced item for

  42. i'm currently in my last year of high school in france, gun hass always been a big part of my life, and i really enjoy shooting sometimes, and even tried drawing new ones, i'm studying sti2d (so mainly mechanics) and always wondered how to become a gun designer, do you know how to do this in france ? i have to fill parcoursup (to choose what school to go after) and don't know what to do.

  43. make a gun, shouldn't be hard, I used to run a custom bike shop, mill, lathe by hand, heating bending welding grinding, hardening tempering, repairing , creating , reconditioning, making new parts for straight replacement of parts that haven't been made for 50 years. done a fair bit of goldsmithing and silversmithing too.
    measure old pistons, they aren't perfectly round, and need to be slightly oval to reduce stroke deceleration/acceleration chatter, [bores are much higher tolerances now, material heating being mostly worked through metalurgy in pistons to keep a finer clearance]. used to make those by hand too, or modify existing car pistons to suit longstroke '30s machines.
    I'd love to get into gun smithing, but not really possible in France, I'd need a few examples to tear down and study close up, but I like to make things according to what I know works to material strength, so some bits and pieces to turn over in my hands serve me better than diagrams when making stuff, but I know very little about gun law here. or where to start.

  44. Sound advice (what else would you expect from Ian), but it's not quite complete. Any career advice, especially to starry-eyed enthusiasts, should start with à coldly objective look at the industry. How many jobs are there,and how many are likely to be open when you can start. Even location can be importañt; do you want to live where the jobs are? Finally, wha5 will you do if the industry collapses or your emplo

  45. I'm a degreed mechanical engineer with a comfortable job and a bit of experience in manufacturing. I have a burning passion for firearm design that I pursue in my spare time. The one thing I have yet to figure out is how to escalate my hobby to to a professional level. I don't know if it is something I have to build from the ground up or get my foot in the door with the right company. I'd appreciate any advice.

  46. Cough cough go for mechanical engineering for the professional design aspect at a company and dont be that nerd that never touches the fab shop. You learn chemistry, alot of materials science, fluid mechanics, heat transfer, calculus, physics, computer programming and computer simulation. But honestly if you dont need the degree to do that stuff to do it as a serious side project. You just need the self discipline to MAYBE teach yourself the modeling software for simulations with many iterations (to estimate stress concentrations and where points of failure might occur etc) and how to fabricate a prototype. Keep in mind that when you go to work for a big company, they wont have you, one mechanical engineer, working on all aspects of the design. Theyll probably have specialist working on what theyre great at and contributing to the team. Majority of what you learn in Engineering school for design is computer simulated… not many people are doing second order partial differential equations by hand anymore haha. Hope this helped and ps Gun Dad please adopt me!

  47. I designed and made a double stack, locked breach 9mm pistol from scratch. Everyone said I could not do it, so I did. 🙂

  48. So it's just like wanting to be a videogame developer: don't expect to make a groundbreaking big hit at first, learn how to do it and how to do it well, don't make it your main career or aspiration, and the more money/skill/luck you have the better.

  49. Gonna be interesting to see if I can turn an open-source gun platform into a career. The Linus Torvalds of the gun world… a man can aim for the stars.

  50. It's nice to see that in 2020 and despite this being Ian's source of income, he can't be bothered to buy anything more than the 5 dollar microphone that's clipped to his shirt. Really professional, loving all the cracking and static, gives that nice chinese counter strike server vibe. Keep it up!

  51. 1) Become CNC machinist
    2) Apply to gun factories
    3) Realize aerospace pays twice as much
    4) You now make airplanes

  52. Great video Ian, I really agree with you! I am almost done with my bachelor degree in mechanical engineering and I would like to work as a designer in the defense industry at some point. I am however aware of that fact that the sort of work I would end up doing at say H&K might be basically the same as the sort of work I would be doing when working for say a car manufacturer. I am also pretty sure only a small section of H&K's engineers determine a firearm's way of functioning. All the other engineers are there to specialize in things like setting up mass production lines, testing, QA, material research etc. It is therefore completely possible to work for a firearms manufacturer and not even know what a bolt is, or how a simple open bolt SMG works. Because when you isolate the physics from their real world application it is all the same. The dynamics calculations behind a spring – damping system in a car's suspension will be similar to the calculations you need to do when determining the right bolt weight and spring strength for a SMG. So it is not the guns that you need to like, you need to like physics; engineering etc.

  53. As a full time self employed gunsmith, I can tell you if you want to "design" firearms, you need to get a Masters degree in Mechanical Engineering and atleast a 2 year machinist school. You will then do an apprenticeship at a manufacturer. If you want to run your own shop and make custom firearms, you need to attend one of only two real gunsmithing schools in the US, Colorado School of Trades, or Pennsylvania Gunsmithing School. Theres a huge difference between designing firearms and parts destined for production, and making custom bolt rifles.

  54. I’m going to college to get a degree in Mechanical engineering, and then I’m planning on working inthe field of firearms as my career.

  55. I'm currently training to be a machinist. I want to become a firearms manufacturer and make reproductions of early 20th century firearms.

  56. I have yet to see a nice Storm Bolter, so there's still some room in the market….I'd even settle for non-rocket projectiles, just a good looking bolter, maybe firing 12G slugs? Come on people….

  57. So what you are saying is become a lawyer who is not into law which means . . . politician. Then take over a country/get elected to the supreme office and have a wealth of arms manufacturing and procurement industries at your disposal. And then force those industries to accept all of your college age designs. Got it 🙂

  58. "Do it as a hobby", however, if you're not a qualified engineer, machinist or mechanic, and has no notion whatsoever of how firearms work, then in your case I can tell you that Taurus is always looking for new talent.

  59. One issue as well is that even if you can design and build something yourself, anything that is actually going to be fired needs to be test fired and checked to ensure it won't simply blow apart. That can be difficult if living in a city, since many have laws against firing a gun within city limits.

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